Indie Dev Tools

Lean Tools for Indie Devs

Indiekern is the creative lab of Ramon Barbosa. I build tools to solve my own problems as an Indie Game Dev. No investors, no bullshit just useful software.

Ramon Barbosa
About Me

Hi, I'm Ramon Barbosa

I'm a game developer and founder of Creative Hand, an indie studio where we've already released 3 games on different platforms.

Throughout this journey, I often ran into problems where specific tools simply didn't exist. So I built my own solutions to unblock my workflow and focus on what matters: making games.

The Indiekern is where these tools live. It's my personal lab, where I turn day-to-day frustrations into working solutions.

3Games Released
2Games in Development
7+Years of Experience
Problems Solved
Manifest

How I build tools

I'm not a corporation trying to sell you Enterprise plans. I'm an Indie Dev creating the tools I wish existed.

Simple

Intuitive interfaces that don't require a manual. Get in, solve the problem, and get back to developing your game in minutes.

Focused

Each tool solves a specific problem. No swiss-army-knife bloatware.

For Indies

Made by someone who understands the reality: limited budget, small team, short time.

Tools

What I'm Building

Practical solutions for problems I faced while developing my games.

Building
KeyManager

KeyManager

No more messy spreadsheets. Manage your Steam keys, distribute to press/influencers, and track who activated them.